Hello everyone,

We had some lag/crash issues in the past week which were caused exploiting WorldEdit. We have removed the exploits and also upgraded our Server Hardware. As you can see we have also updated our website theme to make it a bit cleaner and easier to browse. I will also be revamping the staff team this coming week. Also our new logo is in work.

UPDATE: We have a new feature in chat. If you have "#tphere" in your sentence, people can teleport to you by clicking on that message.
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Hello everyone,

If you have been on the server for the past few days, you might have seen me and a couple of other testers were messing around with something called Vehicles. Today, we finished all the tests and I'm glad to introduce vehicles to the server.

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Who can use them?
There was a lot of questions regarding who would be able to use these vehicles. Please refer to this chart below
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How do you use them?
I have crafted a perfect GUI to make everything easier for you guys. All you have to do is use the command "/vehicles" and a GUI will pop up!

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NOTES [Please read]:
  • Since vehicles utilizes ArmorStands, I had to disable the feature where you were able to Customize them. I will find an alternate way to use both of them at the same time within this week.
Hello everyone!

First of all, I apologise for being inactive for the last few weeks. I was having my finals which kept me really busy. Now that all my finals are over I will be able to get back on track and get things up on the server! Also, my college won't be starting until September so that gives me a lot of free time to work on the server. I noticed that there are some issues with our current Staff System, I will be going through all the staffs and make sure that there are strict rules among them. I promise that I will build a better staff system the coming week. To get started, I have added /report command for everyone! It is very easy to use for both members and staffs. Staff-Members gets a dedicated website to control all the reports and take actions immediately! Here is a screenshot of it
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Command Syntax: /report {playername}


Hello everyone!
After reading through your suggestions over the past few months, we have agreed that the most popular feature that the most of you want us to add to the server is Elevators! We have been working on the new customized Elevators plugin for over a week now, and we believe that it is ready to be released as a Beta feature for the server!

As the plugin is still in its very first Beta version, bugs are expected. Let us know of any bugs, issues, comments or suggestions for the plugin as a reply to this thread!

Watch the tutorial:
Here is the changelog for this month.

Code:
+ New Hub.
+ Optimized Cross-Sever worldedit. Max blocks will be increased tonight.
+ Added new plugin to customize ArmorStands. Right click on them to open a GUI to customize them.
+ New chat plugin has been updated and fixed.
+ New chat plugin prevents spam 10x better.
+ Fixed and issue with chat where staff couldn't see their own message.
+ Fixed an exploit where Chests/Furnace/TrappedChest could potentially crash people.
+ New website to view all the commands and features:
https://creative-craft.net/info
+ 50% Prepared for 1.12
* Optimized our Core plugin.
Hello everyone!

We have been working on a plugin for the past 2 weeks to make Worldedit Copy/Paste cross-server. We have successfully finished working on the plugin and the plugin is live on server!

Commands:
//crosscopy - Copy's a build to clipboard.
//crosspaste - Paste's a build from the clipboard.
//crossundo - Undo's a cross-server paste! [Dont use //undo]

Changelog for Creative Servers
Date: 04/30/2017

Some changes will only take place by Midnight as it requires server restart.

Code:
+ Added command /announce
+ Added command /countdown [Donor feature]
+ Donors will be able to change scoreboard colors.
+ Fixed some SQL errors on our Core plugin
+ /realname has been updated for cross server and is much more accurate.
+ Fixed an issue with bad packets that caused the server to lag.
+ Chairs has been fixed on Medium
+ Hub now has all the cross server features.
+ Remodified our Core plugin database to implement /mail and /ignore for the next update.
+ Some message fixes on the core plugin
+ Cross server Worldedit plugin has been completed but requires a small fix on our linux OS to fully implement it.
* Fixed a permisssion issue at Hub.
Tomorrow (April 29th), the minigames server will be exiting its beta (work in progress) stage. As such, the command to access the server will be changed as well, from /beta to /games.

Full changelog:

Code:
! Fixed a bug in Spleef where the longer people waited in the lobby, the shorter amount of time it would take for blocks to start disappearing.
! Fixed a bug in Mob Arena where player classes would not get cleared when a player left the match, potentially resulting in an error.
! Fixed a double teleportation bug in respawn.
! Fixed a bug with team switch where the boss bar's time would reset for a second.
! Fixed a bug with the resource pack not unloading when Mob Arena finished.
! Fixed a bug with the resource pack applying for a spectator when no match was going on, under very rare circumstances.
! Fixed a bug with the resource pack not applying if a spectator joined during the mode ending screens.
! Fixed a bug with spawn vehicles and spectators leaving the game, causing an error.
! Fixed a bug with mobs where they could aggro on spectators after spawning.

+ Added "What do you want to do?" menu, can be toggled by pressing Left Mouse Button and will be presented upon joining the server. Current options (More options may be added in the future):
- Join (Joins the lobby of the active gamemode)
- Vote (Brings up the voting screen, only presented if server or current mode's lobby is empty of players)
- Stats (Shows your stats)
- Exit (Return to the server Hub)

+ Beautified the chat.
+ Beautified the voting screen.
+ Beautified some messages.
+ The votes for each gamemode are now displayed on a scoreboard.
+ Added a maximum wait time for the lobby - after a minute and a half, if there are not enough players, the current mode will be cancelled and the voting screen will kick again.
+ Nametags are now colored based on the team.
+ Visual tweaks.
+ Added a new mode: Cross The Line (2-8). A line comes out of your player, use it to eliminate the...
As previously announced, the minigames server will be exiting the Beta stage in early May. As such, a lot of changes need to be made. Here's some of what to expect, coming soon to the server:
  • A max waiting time for the lobbies, after at which point the voting screen will show up so you can pick another game.
  • Added a main menu. It can be brought up using the left mouse button; contains a variety of useful options.
  • If the server is empty or there are no players in a lobby, bring up the main menu to set the new mode.
  • New modes featuring builds from CreativeCraft.
  • Access to the server will be made with the /games command. /beta command will no longer be valid.

But wait, after the Beta stage is over, that does not mean everything will cease there.

  • More new modes will be coming.
  • Submissions will become available: submit your map for a specific mode, submit your mode ideas.
  • A revolutionary idea is being planned and worked on. As it might not happen due to many factors, we will not give out any details about it to prevent disappointment.
Last updated: April 17, 2017 (Unlocked thread)

April 4, 2017:

Code:
Going live later today, the minigames server has gone through some major but needed changes in order to improve the gameplay experience. Here's a roundup of some of the features...

- Voting system
The random mode system has been discarded. After a mode has finished, players will be prompted with the voting screen containing all maps of every gamemode, the info of each one can be seen by simply hovering over their icon. To vote, simply click on the icon. After 30 seconds or after all players have voted, the next mode will be the one with the most votes.

- Improved in-game XP display
After a mode finishes, a message will show up on the chat displaying how much XP you have. /mode rank command now also displays your XP on the header.

- Several fixes
Several fixes have been made to improve stability.

- Admin tools
Admin tools have been updated.

- Anti-Cheat
Due to false positives happening quite often, the anti-cheat system has been toned down.

Also...

- New mode: Mob Arena
Will go live today aswell. Fight your way to success in this new Co-Op mode. More info coming later today.

- Return of TNT Run
TNT Run went through some changes to nerf the lag spikes that were occurring.

April 8, 2017:
Code:
ยป General handling:

! A severe internal problem with the objectives has been corrected.
! A glitch ocurred in Spleef where the subtitle message under the team name in the intro screen appeared briefly before the intro played. That has been fixed.
! A bug has been fixed, happened under the following circumstance: A spectator deciding to spectate a player not present in the match.
! The draws have been fixed. Before winning would default to a team due to this bug.
! The code that gets a player to spectate has been rewritten, fixing many bugs. (such as: spectating a spectator, the camera getting stuck and jitter endlessly.)
! A potential...

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